(not really)
But I made a small contribution to the Campaign Mastery blog by Mike Bourke.
He crowdsourced useful things and advise from gamemasters all over the world.
Find the blogpost here:
All the best and a nice x-mas time to all of you!
17 Thursday Dec 2015
Posted General
in≈ Comments Off on I’m famous now!
(not really)
But I made a small contribution to the Campaign Mastery blog by Mike Bourke.
He crowdsourced useful things and advise from gamemasters all over the world.
Find the blogpost here:
All the best and a nice x-mas time to all of you!
04 Wednesday Nov 2015
Posted General
in≈ Comments Off on Just found the main thing about FATE…
…that sums it up better than many other, more lengthy descriptions I’ve read:
Lareon, over at RPG.NET said:
It seems Fate wants proactive players and reactive GM. It’s… strange, until you enter in the right mindset.
This is the crux, and the main reason why FATE doesn’t run well in many groups. Other systems demand REACTIVE players and PROACTIVE GMs to work well.
Problem solved. Now I have to think about it for a bit.
11 Saturday Apr 2015
Posted General
in≈ Comments Off on Downloads added: The Day After Ragnarok
Added two character sheets for The Day After Ragnarok.
You can find them in the downloads section here.
Happy Gaming!
-Lindan
09 Thursday Apr 2015
Posted General
in≈ Comments Off on ShadowFate is Alive!
After some feedback on G+ I’ve decided to put some time into my hack again. First thing is a character generation example for one of the more time consuming archtypes in Shadowrun: the Street Samurai.
I hope you’ll find it useful. Feedback is always welcome. Download it here.
Second, I kind of disliked the 0.7 character sheet. I made some small changes to it and brought the old logo back because it looks way better. So Download it here.
Lindan
08 Wednesday Apr 2015
Posted General
in≈ Comments Off on Dungeon World Campaign Starter
..found this in my Roll20.net archive. It received a good reception on the Dungeon World Tavern so I’ll put it up here, too.
Had my players (all new to DW) answer this to kickstart our Roll20.net DW campaign. I let each player choose (secretly) his two favorite options for each of the five sections. The “winners” were used to complete the sentences. Then we thought about what this would mean for our adventuring world. It worked really well.
Happy Gaming!
-Lindan